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Revision 1 as of 2001-08-15 15:41:28
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Revision 10 as of 2001-08-22 15:33:28
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/!\ just some thoughts
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* description == structure ==
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dyne.org defines itself as a platform which concentrates on the distribution of
 free software programs. doing this, the participants of dyne.org point out the
high potential of open source tools with regard to artistic,technical and social
 creation.
'''dyne.org''' aims to keep growing and existing as a non institutional structure, communication is done between individuals, while hierarchy and power structures are not present. As long identities are the constituting fundamental of every community, defining themself within their peculiar activity into the community they belong, '''dyne.org''' is a community opened to defined identities and does'nt aims to be in any way representative for them neither substitute to individuality.
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* intention With this premises '''dyne.org''' structure configures as a social experiment.
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we define "spreading of information" as a tool to artificially increase availab
ility of tools which are based on material which is distributable via electronic
 networks. "spreading" works against diminishing which is a capitalistical attitude to control the markets and assure political and economic influence.
well accepted side effect of this practises is an accellerated distinction of di
versities in worldsociety.
as a part of a sociey which counts on diminishing-practises, we do have
to accede on a daily-life basis; nevertheless, we take the freedom to "offer" as well as to "express".
== definition ==

'''dyne.org''' can be defined in different ways (in any order): '''Open Technology Research Center''' as long our research pursues further development of existent and new open technologies to be released according to [http://www.gnu.org GNU] directives about free software, while we also operate to spread our know-how with workshops, seminars and formation courses; '''Free Software House''' because we develop, document and mantain free software applications; '''Free Software Art Ensemble''' as our research in free software often applies to art environments; '''Distributed Group of Free Developers''' as long we connect a network of free developers, researchers and professionals; '''Media Consulting Cooperative''' because we operate also in conjunction with other initiatives planning media strategies and solutions. '''Transmedial Theatre Workgroup''' as we (co)produce various live performances and theatre pieces; '''S.H.E.E.P. point''': '''s'''ocial '''h'''acking for '''e'''xt'''e'''nded '''p'''laytime!
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* identities

identities are the constituting fundamental of every community
they define themself within their activity ()


* ascii fetsishist

we exist on the basis of ascii


tbc

/!\ just some thoughts

structure

dyne.org aims to keep growing and existing as a non institutional structure, communication is done between individuals, while hierarchy and power structures are not present. As long identities are the constituting fundamental of every community, defining themself within their peculiar activity into the community they belong, dyne.org is a community opened to defined identities and does'nt aims to be in any way representative for them neither substitute to individuality.

With this premises dyne.org structure configures as a social experiment.

definition

dyne.org can be defined in different ways (in any order): Open Technology Research Center as long our research pursues further development of existent and new open technologies to be released according to [http://www.gnu.org GNU] directives about free software, while we also operate to spread our know-how with workshops, seminars and formation courses; Free Software House because we develop, document and mantain free software applications; Free Software Art Ensemble as our research in free software often applies to art environments; Distributed Group of Free Developers as long we connect a network of free developers, researchers and professionals; Media Consulting Cooperative because we operate also in conjunction with other initiatives planning media strategies and solutions. Transmedial Theatre Workgroup as we (co)produce various live performances and theatre pieces; S.H.E.E.P. point: social hacking for extended playtime!

DyneProfile (last edited 2008-06-26 09:53:13 by anonymous)