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= Definitions of terms =
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#acl DyneFoundationGroup:read,write,admin,delete,revert All: Our definition of '''Free and Open Source Software''' refers
to all software licensed and distributed under the GNU General Public
License and all other licenses considered Free by the Free Software Foundation. Free has to be
intended as "Libre", free as in free speech, not simply gratis.
Free software must let users redistribute, modify, and adapt software
without any fee.
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0. Introduction From now on we'll refer to such software as acronym
'''FLOSS''' (free libre open source software).
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>I would first describe dyne org
Dyne.org ...... etc etc
'''FLOSS''' implies 4 fundamental freedoms:
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The Netherlands Media Art Institute has focused since the year
2002 on the development of free and open source software.
> In that respect a long lasting relationship was stablished with this
> organisation resulting in a patronage for the dyne.org foundation
(Description of this history, from the begining up to the working together
with Jaromil)
 * The freedom to run the program, for any purpose.
 * The freedom to study how the program works, and adapt it to your needs.
 * The freedom to redistribute copies so you can help your neighbor.
 * The freedom to improve the program, and release your improvements to the public, so that the whole community benefits.
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1. Mission Statement The '''dyne.org foundation''' is an organization which develops, uses and distributes FLOSS software and hardware solutions.
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To promote the idea of open source and knowledge sharing
communities by research and development, production and distribution.
By '''nonprofit''' we specify that all the revenues are reinvested in research,
development, use and distribution of dyne.org software and hardware products.
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To provide new comunication tools, opening the partecipation to
online and onsite communities, leveraging the democratical access to
technology, lowering the economical requisites to its accesibility.
= Panorama =
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To foster artistical research and creation with open source technologies,
exploring new forms of expression and interaction.
Source code, or rather algorithms and algebra, is the tool of the digital craftsman with over a thousand years of mathematical theories behind it.
Only for little more than a quarter of a century it has acted as software.
Software is a means of creating art and communicating.
It is a metaliterature which defines how meaning can be carried and (re)produced by multiplying the possibilities of communication.
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To insure sustainability of free software development, also when
non-profiteable: being software a socially relevant media it should not
be ideated and mantained only on the basis of its merchantability.
Just as software is a means of metacommunication,
so it represents a ''Parole'', deriving its execution from a ''Langue'': the grammatical and linguistic universe of the code.
Although many see the source code as merely an obscure cryptogram,
it has an indirect effect on the way we communicate and even more on the efficiency with which we do so.

Developing software means developing communication architectures
whose inhabitants have the right to access, recombine, evolve and adapt to their needs.

The growth of the Internet has made nonproprietary alternatives even more practical. What scholarly and popular writing alike characterize as a thing ("the Internet") is actually the name of a social condition: the fact that everyone in the network society is connected directly, without intermediaries, to everyone else.
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2. Definitions of terms = History =
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2.1 With the definition of free and open source software we refer
to all software licensed and distributed under the GNU General Public
License, as published by the Free Software Foundation. In fact, free
has to be intended as "Libre", free as of speech, not simply gratis,
coming with all possibilities to redistribute, modify and adapt the
software without any fee. From now on we'll refer to it with the acronym
FLOSS (free libre open source software).
'''Dyne.org''' appeared online in 2000 when Jaromil published his first
free and open source project: the ''Hasciicam'' software, which set up
a video stream made of letters and played it out from the website.
His creation has been widely appreciated both for its artistical value
and for making it possible to broadcast live video using old hardware
with a slow network connection.
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2.2 With dyne.org foundation we describe a nonprofit organisation which
developes, employes and distributes FLOSS based software and hardware
solutions, especially related to art and comunication practices.
Since then Jaromil, collaborating with a growing network of
inventors, has offered to the public newly written software for media
production, configuring dyne.org as a free software atelier,
a portal to Digital Creation and Media Art.
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All the revenues are reinvested in research, employement and disribution. Many people, ranging from radio makers, humanitarian organizations, video artists,
medical researchers, media activists and educators, use and distribute dyne.org
software worldwide, free of charge, echoing the spirit of freedom of this autonomous initiative.

Openness, knowledge sharing and freedom of creation are the philosophycal
principles guiding the evolution of dyne.org, hosting creations that have
been conceptualized not for a profit, but for their role within society.

In 2003, Jaromil started collaborating with the Netherlands Media Art
Institute (NMAI) focusing on video streaming, developing a digital video
syncstarter and the vision mixer software FreeJ.

As a result, a relationship was established between NMAI and dyne.org, which
resulted in NMAI becoming a formal patron of the dyne.org foundation established in 2006.
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2. Strategic and operational goals

To open up new not for profit markets and to create and distribute open
source software to a wider audience.

      2.1 strategic goals

      To open up new not for profit markets

      The community of open source users still consists mostly of insiders,
      while the potential of the developed software has reached a state of
      high compatibility with license based programs.
      To enforce general customers to make use of free software we want to
      offer easy to use packages of applications at affordable prices.

      2.2 operational goals

      To create and distribute FLOSS to a wider audience.

      To guarantee the continuity of FLOSS creation and development we have
      to generate resources: money, people, infrastructure and knowledge.

      To distribute the software we have to create communication strategies,
      attractive products, marketing and distribution channels.

2.3 With dyne.org foundation we describe a nonprofit organisation which
distributes all research and creations for free, but also offers the most
easy acces to all members of this community, even to those that do not
contribute to research, at political prices.
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3.4 Donor and Patron membership program = Mission Statement =
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      The dyne.org foundation will offer a Donor program for individual and
      a Patron program for societies and institutions willing to financially
      support the development of free software.
      These programs will include the provision of simple internet services
      aimed to tie up the community of donors as well to publish their
      benevolent support: email aliases, forums and online social games will
      consitute the online specular realization of a social club.
DYNE.ORG intends to promote the idea and practice of '''open source knowledge sharing within
civil society''' by fostering research, development, production
and distribution of FLOSS based solutions: by opening the partecipation to online and physical communities, leveraging
'''democratical and horizontal access to technology''' and lowering economic requirements for accessibility.
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_______________
Contract between dyne.org and NIM
is about specific projects currently:
* Workshops - hour based
* Sync Starter (co-production)
* Video network (co-production)
* FreeJ (support by NIM)
______________
To produce software that runs '''faster and better on old computers''', as the possibility to recycle hardware is an important ecological issue, as well software that lets '''people create freely''' and exchange their creations.
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The Netherlands Media Art Institute garanties that the overhead never
will be more than 5% of the turn over.
To foster use of '''FLOSS in artistical creation''':
exploring new forms of expression and interaction,
disseminating new languages that can be freely adopted and modified,
and ensuring everyone the long term conservation of digital artworks.
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3. products and combinations of markets (PCM's)

   3.1 Products

   3.2 Production of open source software

      In the ArtLab - the research centre of the Netherlands Media Art
      Institute (NMAI) - a long term development program for open source
      software will be established and connected with the Artists in
      Residence program. This program will be defined by the dyne.org
      Foundation and the NMAI and financed by both partners.

   3.3 Release of software - free of license.

      Conform to the protocol of the free libre open source movement
      the developed software will be made available online with its entire
      sourcecode.
      Next to it, compilations of open source software will brought together
      on hardware (CD-ROM, computer boxes etc.) as well offered as plug
      and play products. To compile, produce and distribute the hardware
      commercial calculations will be charged. The risk and profit is divided
      between both partners.
      The profit has by both to be reinvested in research and development,
      production and distribution and is excluded from any private profit.

      3.7 Marketing
                  To be sure of a break-even or profit result we have to
      investigate the market.
To insure '''sustainability of FLOSS development''' especially for nonprofits.
Since software a socially relevant media, it should not survive solely on the
basis of merchantability.

Definitions of terms

Our definition of Free and Open Source Software refers to all software licensed and distributed under the GNU General Public License and all other licenses considered Free by the Free Software Foundation. Free has to be intended as "Libre", free as in free speech, not simply gratis. Free software must let users redistribute, modify, and adapt software without any fee.

From now on we'll refer to such software as acronym FLOSS (free libre open source software).

FLOSS implies 4 fundamental freedoms:

  • The freedom to run the program, for any purpose.
  • The freedom to study how the program works, and adapt it to your needs.
  • The freedom to redistribute copies so you can help your neighbor.
  • The freedom to improve the program, and release your improvements to the public, so that the whole community benefits.

The dyne.org foundation is an organization which develops, uses and distributes FLOSS software and hardware solutions.

By nonprofit we specify that all the revenues are reinvested in research, development, use and distribution of dyne.org software and hardware products.

Panorama

Source code, or rather algorithms and algebra, is the tool of the digital craftsman with over a thousand years of mathematical theories behind it. Only for little more than a quarter of a century it has acted as software. Software is a means of creating art and communicating. It is a metaliterature which defines how meaning can be carried and (re)produced by multiplying the possibilities of communication.

Just as software is a means of metacommunication, so it represents a Parole, deriving its execution from a Langue: the grammatical and linguistic universe of the code. Although many see the source code as merely an obscure cryptogram, it has an indirect effect on the way we communicate and even more on the efficiency with which we do so.

Developing software means developing communication architectures whose inhabitants have the right to access, recombine, evolve and adapt to their needs.

The growth of the Internet has made nonproprietary alternatives even more practical. What scholarly and popular writing alike characterize as a thing ("the Internet") is actually the name of a social condition: the fact that everyone in the network society is connected directly, without intermediaries, to everyone else.

History

Dyne.org appeared online in 2000 when Jaromil published his first free and open source project: the Hasciicam software, which set up a video stream made of letters and played it out from the website. His creation has been widely appreciated both for its artistical value and for making it possible to broadcast live video using old hardware with a slow network connection.

Since then Jaromil, collaborating with a growing network of inventors, has offered to the public newly written software for media production, configuring dyne.org as a free software atelier, a portal to Digital Creation and Media Art.

Many people, ranging from radio makers, humanitarian organizations, video artists, medical researchers, media activists and educators, use and distribute dyne.org software worldwide, free of charge, echoing the spirit of freedom of this autonomous initiative.

Openness, knowledge sharing and freedom of creation are the philosophycal principles guiding the evolution of dyne.org, hosting creations that have been conceptualized not for a profit, but for their role within society.

In 2003, Jaromil started collaborating with the Netherlands Media Art Institute (NMAI) focusing on video streaming, developing a digital video syncstarter and the vision mixer software FreeJ.

As a result, a relationship was established between NMAI and dyne.org, which resulted in NMAI becoming a formal patron of the dyne.org foundation established in 2006.

Mission Statement

DYNE.ORG intends to promote the idea and practice of open source knowledge sharing within civil society by fostering research, development, production and distribution of FLOSS based solutions: by opening the partecipation to online and physical communities, leveraging democratical and horizontal access to technology and lowering economic requirements for accessibility.

To produce software that runs faster and better on old computers, as the possibility to recycle hardware is an important ecological issue, as well software that lets people create freely and exchange their creations.

To foster use of FLOSS in artistical creation: exploring new forms of expression and interaction, disseminating new languages that can be freely adopted and modified, and ensuring everyone the long term conservation of digital artworks.

To insure sustainability of FLOSS development especially for nonprofits. Since software a socially relevant media, it should not survive solely on the basis of merchantability.

DyneStatute (last edited 2008-06-26 09:53:48 by anonymous)