== new script Object Tree == ScriptTree == set_fps() == Something to change total fps of the engine, but also per video. I don't really want to be the only part of my performance that has any knowledge of speed ... I would love if FreeJ got some 'tap for bpm sync' feature, like OpenTZT has ... == get_width() == Is it possible to get the screen width and height from a js script? If it isn't possible at the moment, where should I add this functionality? screen_get_width/screen_get_height as GLOBALS? No, that's really missing ... ;) == multiple ViewPorts == try { vp = new ViewPort(300,200,":0"); add_layer(vp); } catch (e) { echo("Shit: " + e); } ViewPort has all layer methods(!) so use .zoom() and .set_position() or ctrl-a in the console ;) Hacking in progress in my freej_91 branch MrGoil == blit layer to layer == Every Layer gets the method to blit another Layer on it once. A script might look like: {{{ i=new ImageLayer("lol.png") i.zoom(3,2); g=new GeoLayer() // or how about VideoLayer() and apply alpha masks add_layer(g) g.put(i, x, y) }}} Now it would be nice if the current blit of i would be applied but here the blitter code must be reworked. Also applying filter once would be nice so after the ''i.zoom'' do a ''i.filter("blur")'' ....