Netsukuku Dev

Old C implementation

Currently, Netsukuku is being ported from the old C implementation to the new Python implementation. Here you will find some info about developing with Netsukuku.

The old C implementation is deprecated, however it is the latest stable release. If you want to continue using and testing the old implementation feel free to read up the HOWTO section of this wiki for the required kernel modules you need to have compiled.

Current rationale: the Python implementation

You can find detailed notes on the pyntk code here (Italian only right now): Netsukuku/ita/notes

With stackless Python we can use as many microthreads as we like, without
wasting memory and cpu. Normal kernel threads wouldn't allow this.
F,e, it isn't a problem to launch a microthread for every received packet.

However, another major benefits of microthreads is the possibility to
realise the integrated pyntk simulator:

       the simulator (you can find in pyntk/ntk/sim) is a Discrete Event
       Simulator. It can simulates a virtual network. The nice thing is
       that, with Python we've been able to insert the sim under the whole
       pyntk code: f.e. we wrap directly socket.py! In this way, to simulate
       something: just launch N pyntk virtual instances in a simulated
       network, and let the simulator run. The pyntks you're going to simulate
       are exactly those of real life pyntk code.
       To clarify: if you see that the simulation goes smooth, without a
       single node crashing, then this will happen in reality, too.
       (the integrated simulator works right now: see test/sim/ )

If you want to help out debugging and testing the new implementation, feel free to browse the HOWTO section for the mini guide that shows you how to work with pyntk.

Other documents

Netsukuku_Dev (last edited 2012-04-26 15:54:57 by lukisi)